Subject: Re: G.I. Joe won't run... Path: lobby!newstf02.news.aol.com!portc01.blue.aol.com!news.maxwell.syr.edu!newsfeed.mathworks.com!cyclone.swbell.net!nnrp1.sbc.net.POSTED!not-for-mail Message-ID: <39ACAA58.DF223027@swbell.net> From: Rubywand X-Mailer: Mozilla 4.72 [en] (Win95; U) X-Accept-Language: en MIME-Version: 1.0 Newsgroups: comp.emulators.apple2 References: <39A2FC76.B5A4ED1A@germanynet.de> <8o6hj1$cbn$1@nnrp1.deja.com> Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Lines: 34 Date: Wed, 30 Aug 2000 01:31:52 -0500 NNTP-Posting-Host: 209.184.83.138 X-Complaints-To: abuse@swbell.net X-Trace: nnrp1.sbc.net 967617001 209.184.83.138 (Wed, 30 Aug 2000 01:30:01 CDT) NNTP-Posting-Date: Wed, 30 Aug 2000 01:30:01 CDT Organization: SBC Internet Services thomaslai@my-deja.com writes ... > > In article <39A2FC76.B5A4ED1A@germanynet.de>, > Manuel Polik <101.36834@germanynet.de> wrote: > > Hi again! > > > > And once more an epyx related thing. From this last working (asian) > > asimov mirror I got 'G.I. Joe'. No I can't run it properly on any > > emulator. So far I tried applepc, applewin & oasis. It's the same > > picture everywhere: A cracking intro is shown, I press 'space' or > > 'return' and the game starts to load... and loads... and loads... I > > waited up to 10 minutes on every emulator until I finally gave up. .... > > I have found a file in my harddisk (it maybe download from asimov > or newsgroup). It tells how to fix this: > > To get GI Joe to run, change the bytes D0 F1 to EA EA at > offset $0125 (track 0, sector 1, byte $25) of the disk image > for side 1 of the game. > Without this change, the disk will spin forever after displaying the > cracker's title page. This worked for AppleWin, so perhaps it will > work for the other emulators as well. > > Hope this helps. > .... It definitely does help. With the fix, the disk image boots fine. Thanks for the information! Rubywand