InfocomTypeGames2 Review and Outline Guide 9/14/99 By The GS WorldView Staff ------------------------------------------------------------------------------------------------ The URL location of these games for your ftp download needs follow: ftp://128.255.21.234//2/apple2/apple16/Games/InfocomTypeGames2/A2InfocomTypeGames2Guide.txt ------------------------------------------------------------------------------------------------ Apple IIgs Infocom-type Games Guide for Set 2 AAINDEX2.SHK is a .tch version of this guide in a GS-ShrinkIt file. This second folder contains over fifty more games in Infocom Z-Machine format which can be played with the Big Red Computer Club Lost2.sys16 Infocom game interpreter originally included in Activision's IIgs version of The Lost Treasures of Infocom. The games were created by many different authors. Quite a few were entries for the annual Interactive Fiction Competition. Nearly all are Text adventures. The one non-game entry is a Zorkian encyclopedia. None is an actual Infocom release. In order to produce this Apple IIgs collection, the games were downloaded to PC from gmd.de and transferred to GS via NULL-modem. Any .zip files were unZipped using PMPunZip. Next, the file Type and Auxtype for each game file was changed to $F5 and $8005 respectively. The one exception is Dejavu, which is a Z3 game and has an Auxtype of $8003. The BRCC interpreter, Lost2.sys16 was started and each game was tried. Nearly all of the games seemed to work as expected. Those few which did not are not included in this collection. A few games come with Text file information, hint, and/or walkthrough files. These were converted to Apple II format. Finally, each game plus any Text files was converted to .shk form. This preserves file Type and Auxtype information. To play the games, download the interpreter, Lost2sys16.shk and games you wish to try. Move the files to your GS and unShrink via GS-ShrinkIt ("GSHK"). Start Lost2.sys16 and select a game. The games and descriptions come from the gme.de interactive fiction archive: ftp://ftp.gmd.de/if-archive/games/infocom/Index . A few notes have been tacked on based upon IIgs tryouts. Thanks to Dean Cyberon, the Big Red Computer Club, Activision, the game authors, Z-machine translators, and interactive fiction archive sites for making this collection possible.. Have fun! Jeff Hurlburt, September 13, 1999 rubywand@swbell.net Acid.z5 Acid Whiplash or Rybread Celsius Can't Find a Dictionary (in English) Rybread Celsius and Cody Sandifer Release: 1 Serial No.: 980928 Inform version: 6.14 Library version: 6/4 D 1998 Interactive Fiction Competition: 23rd Place Tooth beavers, hermits, phallic-shaped dust tomatos. Billed a living memorial to the wit, style, and unintentional genius of Rybread Celsius by Cody Sanidfer. Aisle.shk Aisle, An instant in the life of a man (in English) Sam Barlow Release: 3.1 Serial No.: 990528 Inform version: 6.14 Library version: 6/8 Late Thursday night. You've had a hard day and the last thing you need is this: shopping. Luckily, the place is pretty empty and you're progressing rapidly. On to the next aisle... Aisle started out as a game which would not need the usual meta-verbs... i.e. a game with only one turn. The initial idea was: How do I make a game with only one turn interesting? Give it lots of endings--in fact there are many 'endings' and (hopefully) every sensible action results in an 'ending'. There is no winning action. There is however more going on than just this and the more endings you see the more things should become clear. Atrox.shk Cattus Atrox (in English) David A. Cornelson Release: 3 Serial No.: 981001 Inform version: 6.15 Library version: 6/7 1998 Interactive Fiction Competition: 20th Place A promising date devolves into violence, sex, more violence. Source code available: [if-archive]/games/source/inform/AtroxSrc.zip Awaken.shk The Awakening (in English) Dennis Matheso Release: 1 Serial No.: 980726 Inform version: 6.15 Library version: 6/7 You remember darkness. And the cold. Cold and darkness. And silence. Those memories are all that you have. That, and a feeling that something you never knew you possessed has been lost. Suddenly, oblivion is split by a blinding light and a crash of sound. You awaken to the roar of a storm and a deluge of rain and mud. The day goes downhill from there ... Source code available: [if-archive]/games/source/inform/awaken.inf Bearg.shk Ein Baer Geht Aus (in German) David Dyte tr. Gunther Schmidl Release: 3 Serial No.: 990131 Inform version: 6.20 Library version: 6/8 The German translation of "A Bear's Night Out". Bluemen.shk Little Blue Men (in English) Mike Gentry Release: 1 Serial No.: 980923 Inform version: 6.15 Library version: 6/7 1998 Interactive Fiction Competition: 7th Place This game is a joke. This game is a warning. This game is a satire. This game is inspired in equal parts by Vaclav Havel's "The Memorandum" and Hunter S. Thompson's "Fear and Loathing in Las Vegas". This game is a big, stupid shaggy dog story. Cask.shk CASK (in English) Harry M. Hardjono Release: 1 Serial No.: 970917 Inform version: 6.11 Library version: 6/4D Competition 1997: 31st place. The author's first stab at interactive fiction. A very buggy game that consists mainly of obscure puzzles, with no story at all. Source code available: [if-archive]/games/competition97/inform/cask/cask.inf City.shk The City (in English) Sam Barlow Release: 2 1998 Interactive Fiction Competition: 13th Place "An interactive short experience." This game is intended not as an exploration or a challenge, more as a situation. Stylistically interesting for its lack of banners, opening-titles, location-headers, status-line and meta-verbs such as "save". CokeIsIt.shk Coke Is It! An Interactive Commercial (in English) Lucian Smith, J. Robinson Wheeler, Michael Fessler, Adam Cadre, Dan Shiovitz and David Dyte Release: 1 Serial No.: 990331 Inform version: 6.15 Library version: 6/7 Ahhhh! Another can of refreshing Coca-Cola! You sigh in contentment as you partake of the sweet carbonated beverage, so recently purchased. But what's this? The dispenser light is still on! You can select another! You pause, though. The labels seem to be different than they were before,... Congrats.shk Congratulations! (in English) Frederick J. Hirsch Release: 1 Serial No.: 970929 Inform version: 6.13 Library version: 6/5 Competition 1997: 30th place. A short game in which you must take care of your newborn baby. Dejavu.shk Deja Vu (in English) Graham Nelson Release: 1 Serial No.: 930921 Inform version: 634 (z3) Not really a game, but the first ever program compiled by Inform; a demonstration of various features of the Inform language. Detectiv.shk Detective (in English) Matt Barringer, Ported by Stuart Moore Release: 1 Serial No.: 981104 Inform version: 6.15 Library version: 6/7 Often imitated, never equaled, an unvarnished port of Barringer's "Detective". Dilly.shk Trapped in a One-Room Dilly (in English) Laura A. Knauth Release: 1 Serial No.: 980917 Inform version: 6.05 Library version: 6/2 1998 Interactive Fiction Competition: 8th Place A one-room game. It's nicely appointed, but... Dogslife.shk It's a Dog's Life (in English) Mr. Wigglebutt Release: 1 Serial No.: 981015 Inform version: 6.15 Library version: 6/7 You have been chosen as the winner of a fully trained Australian Cattle Dog (you lucky devil). What adventures lie in store? Odd, really, that you can't seem to pet it. Enlighte.shk Enlightenment (in English) Taro Ogawa Release: 7 Serial No.: 981001 Inform version: 6.14 Library version: 6/7 1998 Interactive Fiction Competition: 5th Place The intepid Adventurer has escaped the caverns. Nought remains to block a successful escape but this troll here. Hmmm. A one-room adventure. The author recommends this for people who grew up on Zork II and Advent, and begs people choosing their first piece of IF to play to look at other IF (preferably good IF!). Evil.shk Where Evil Dwells (in English) Paul Johnson and Steve Owens Release: 1 Serial No.: 980930 Inform version: 6.14 Library version: 6/7 1998 Interactive Fiction Competition: 14th Place A few short hours ago you were in your private investigator's office sleeping- er, concentrating hard on your work when a frightened young girl named Elizabeth came to you with a sinister tale. F209.shk Apartment F209 (in English) Ben Parrish Release: 1 Serial No.: 970806 Inform version: 6.13 Library version: 6/5 A small game in which you try to escape from your dull life in Apartment F209. Contains only a small number of puzzles, but lets you learn the hard way if you missed to solve one. Fear.shk Fear (in English ) Chuan-Tze Teo Release: 1 Serial No.: 961012 Inform version: 1502 Library version: 5/12 Competition 1996, 6th place The world is suddenly such a frightening place. People are out to get you, and everywhere there is danger, lurking in the dark, even here, in your own home. Can you conquer your own fears before it's too late? Fifteen.shk Fifteen (in English) Ricardo Dague Release: 1 Serial No.: 980926 Inform version: 6.15 Library version: 6/7 1998 Interactive Fiction Competition: 25th Place You stand in the kitchen. Sigh! Yet another darn treasure hunt game! Modeled after Scott Adams's "Adventureland." Dedicated to Sam Loyd (1841-1911), inventor of the 15-puzzle. Friday.shk Friday Afternoon (in English) Mischa Schweitzer Release: 1 Serial No.: 970927 Inform version: 1502 Competition 1997: 16th place. Trapped in the MicroSun offices, you have just one wish: get out of there by six, to meet your date, and prove that you're not a nerd. Frobozzi.shk Encyclopedia Frobozzica (Abridged Edition) (in English) Nino Ruffini (Activision). Ported to z-code by Digby McWiggle Release: 1 The famous Encyclopedia, rendered as an exercise in Inform menus. (Quitting also exits the interpreter.) Hell.shk Welcome to Hell (in English) Kevin Norton and Brandon Myers Release: 1 Serial No.: 980816 Inform version: 1502 Library version: 5/12 Go to hell. Become a demon. Show them how it's done. Home.shk A Simple Home Adventure (in English) Andrew Katz Release: 1 Serial No.: 970719 Inform version: 6.13 Library version: 6/5 D Competition 1997: 34th place. Expect no more than what the title says. No plot, but lots of strange or time-dependent puzzles. Source code available: [if-archive]/games/competition97/inform/home/home.inf House.shk Aunt Nancy's House (in English) Nate Schwartzman Release: 1 Serial No.: 970906 Inform version: 6.13 Library version: 6/6 Competition 1997: 33rd place. This is an interactive tour of the author's aunt's soon-to-be former home. Informat.shk Informatory (in English) William J. Shlaer Release: 1 Serial No.: 980929 Inform version: 6.14 Library version: 6/7 1998 Interactive Fiction Competition: 11th Place You feel like weeping; you might as well have stayed by the slit in the stream bed and waited for plate tectonics to widen it. You are in front of that all too familiar white house again! Replay the beginnings of Adventure/Zork, with a few twists... Intruder.shk Intruder (in English) Volker Lanz Release: 59 Serial No.: 990210 Inform version: 6.15 Library version: 6/7 In Intruder, you take the role of an unsuccessful and highly indebted private eye, or, in one word, a loser. And what makes things even worse, your bank manager threatens to distrain upon you if you don't pay at least a part of your debts within a few weeks time. Then, a mysterious stranger turns up in your office, offering you a case. A job in France, by the sea, a burglar's job, a job you simply can't reject. Because if you do, you'll indeed lose everything. Jewel.shk The Jewel of Knowledge (in English) Francesco Bova Release: 2 Serial No.: 990710 Inform version: 6.15 Library version: 6/7 "A somewhat traditional cave crawl." Possession of the long-lost Jewel of Knowledge is said to bring fame, wealth, power, and of course knowledge, but you'll have to beat the extraordinarily high mortality rate for adventurers. And the protectors of the Jewel, the ancient dragons of the sixth layer. Kirby.shk The X-Child (in English) Jesse Burneko Release: 2 Serial No.: 062776 Inform version: 6.21 Library version: 6/9 Your roommate has been kidnapped! What foul conspiracy is afoot? The Second Installment In The Kevin Johnson Residence Hall Saga Legacy.shk The Family Legacy (in English) Marnie Parker Release: 1 Serial No.: 971011 Inform version: 6.13 Library version: 6/7 Competition 1997: *** Redrawn *** You are to inherit $10 million from your uncle Arnold, but only if you can find the lost family heirloom in the course of 48 hours. But beware - the mansion is haunted. Or is it? Lest.shk Madame L'Estrange and the Troubled Spirit (in English) Ian Ball and Marcus Young Release: 1 Serial No.: 970929 Inform version: 6.05 Library version: 6/2 Competition 1997: 17th place. For Madame L'Estrange, contacts with beings from the ghost world are everyday routine. This case, however, is not. Did Dr. Taverner really kill himself? If not, who did it? And what about that beast? Liquid.shk Punkirita Quest I: Liquid, a Viking's Funeral (in English) Rybread Celsius Release: 1 Serial No.: 960927 Inform version: 1502 Library version: 5/12 Competition 1996: 25th place A wizard has done fiendish things to a village, and you have to find a way to stop him... Loose.shk Mother Loose, An Interactive Nursery Rhyme (in English) Irene Callaci Release: 2 Serial No.: 981128 Inform version: 6.15 Library version: 6/7 1998 Interactive Fiction Competition: 6th It's been one of those days. It started out bad and just got worse: You're seven years old and in trouble a lot. You try to be good and to do as you ought, but nothing, it seems, goes exactly as planned. For instance, today things got quite out of hand: you poured your own milk, but it spilled on the floor; the cat wanted out just as you slammed the door; you didn't remember to turn off the faucet; your brother, poor thing, is still locked in the closet. But that wasn't all. No, indeed. Did I mention that things got much worse? They did. Pay attention: you're lost and alone and nothing's familiar. You wander around for a while until you're ready to panic. Then, out of the blue, an egg on a fence asks for help--and from you! Muse.shk Muse: An Autumn Romance (in English) Christopher Huang Release: 1 Serial No.: 980927 Inform version: 6.15 Library version: 6/7 1998 Interactive Fiction Competition: 2nd Place Early September, 1886. Autumn. The Victorian Era. The Rev. Dawson, 59, is off to the Continent and an unexpected Romance... Pad.shk Total Paddling Mania: An Interactive Punishment Jag (in English) Dr. Aloysius Beltway, Ph.D Release: 1 Serial No.: 314159 Inform version: 6.15 Library version: 6/7 "You need a paddle! Without a paddle, an adult is just a cartoon character to a child. With a paddle, the adult becomes a powerful force of justice and order in the hedonistic and ignorant world of the child." Pentari.shk Pentari - An Interactive Prequel To The Mission (in English) Howard A. Sherman Release: 4 Serial No.: 980811 Inform version: 6.15 Library version: 6/7 You are a company commander on weekend leave with your men in sunny Bostwin in the Kingdom of Pentari. With that big mission looming, what to do for entertainment? A prequel to the author's forth-coming game on The Mission. Permagic.shk Perilous Magic (in English) David Fillmore Release: 6 Serial No.: 990716 Inform version: 6.15 Library version: 6/9 "A really short interactive comic tragedy." Humourously based on Infocom's Enchanter trilogy, your goal is to run off a newly completed report in triplicate. But you'll need the appropriate spell scrolls... Photopia.shk Photopia (in English) Adam Cadre dba Opal O'Donnell Release: 1.22 Serial No.: 9089 Inform version: 6.14 1998 Interactive Fiction Competition: 1st Place Tragedy and otherwise in multiple personalities? Photopia makes heavy use of special colo[u]red text effects that are not properly rendered on all interpreters. But you can turn them off. (Author's bug note: Do not go South from the area with the Power Plant. You will not be able to get back.) Pintown.shk Pintown (in English) Stefan Blixt Release: 1 Serial No.: 920902(?) Inform version: 6.13 Library version: 6/6 Competition 1997: 28th place. As you are leaving your home, you must return the keys to your small home to the janitor. First, however, you must transform yourself into a human being again, and clean up a bit. Pizza.shk Phred Phontious and the Quest for Pizza (in English) Michael Zey Release: 1 Serial No.: 970929 Inform version: 6.05 Library version: 6/2 Competition 1997: 19th place. The Royal Court Jester wants his pizza, and he wants it quickly. So his chef, Chet, sends you out to get all the necessary items. Along the way, you discover there just might be something going on... Purple.shk Purple, a passage through disaster (in English) Stefan Blixt Release: 1 Serial No.: 980929 Inform version: 6.14 Library version: 6/7 1998 Interactive Fiction Competition: 15th Place Another Earth, another time. War. Disaster. Death. Air travel. Rans.shk RANS: an Interworld Progress (in English) Robert Reeves Release: 0 Serial No.: 990708 Inform version: 6.15 A burnt-out fantasy writer is transported into his own imaginary kingdom to learn a few lessons about himself and be confronted with a few questions. This game is currently (July '99) in beta-test and won't be released to the IF Archive till several bugs have been fixed. Reflect.shk Symetry (in English) Rybread Celsius Release: 1 Serial No.: 970925 Inform version: 6.14 Library version: 6/4 Competition 1997: 32nd place. This new mirror you bought really is something. But in the night, it has a life of it's own... Research.shk Research Dig (in English) Chris Armitage Release: 1 Serial No.: 980930 Inform version: 6.15 Library version: 6/7 1998 Interactive Fiction Competition: 17th Place An apparently straight-forward archeological research dig at an old (in English) churchyard leads to something not quite the norm... Ritual.shk The Ritual of Purification - An Interactive Cleansing (in English) Jarek Sobolewski dba Sable Release: 1 Serial No.: 980927 Inform version: 6.15 Library version: 6/6 1998 Interactive Fiction Competition: 12th Place Tha' art a magician, embarked on an astral projection. Danger. Romance, perhaps. Learning, maybe... Rogue.shk zRogue (in English) Gevan Dutton Release: 2 Serial No.: 980706 Inform version: 6.15 The Z-machine port of "Rogue," also known as "Nethack." The object of this text role-playing game is to find the Amulet of Yendor, fighting hundreds of monsters in the quest. (CTRL-Q Exits the game and interpreter.) Spacest2.shk Space Station (in English) David Ledgard Release: 2 Serial No.: 990301 Inform version: 6.15 Library version: 6/7 1998 Interactive Fiction Competition: 19th Place Based on the example transcript that came with Infocom's "Planetfall", with extensions and improvements, of course. Spotlite.shk In The Spotlight - An Unexpected Intelligence Test (in English) John Byrd Release: 5 Serial No.: 980929 Inform version: 6.15 Library version: 6/7 1998 Interactive Fiction Competition: 21st Place A one-room game with one major puzzle. Tie two strings together. Simple? Spring.shk She's got A Thing for A Spring (in English) Brent VanFossen Release: 1 Serial No.: 970929 Inform version: 6.13 Library version: 6/6 Competition 1997: 4th place, XYZZY Awards 1997: Best Individual NPC. It's been a hectic year, and it's time to get away. He told you that, and you agreed. Now you're here, in a grove of aspen, and long for a good, long bath in the nearby hot spring. Tapestry.shk Tapestry (in English) Daniel Ravipinto Release: 1 Serial No.: 961010 Inform version: 1502 Library version: 5/12 Competition 1996: 2nd place and Miss Congeniality Award, XYZZY Awards 1996: Best Story You were born; you lived; you died. Not everyone gets a second chance to go back and change crucial decisions. You have been granted one and must go back to critical moral dilemmas; but do you change the course of your life, or daren't you? Tdragon.shk The Town Dragon (in English) David A. Cornelson Release: 2 Serial No.: 970929 Inform version: 6.14 Library version: 6/7 Competition 1997: 24th place. A dragon is terrorizing your home town, and the mayor is looking for volunteers to get rid of him. Fortunately, someone other than you becomes "volunteer." Unfortunately, it is still you who has to do the dirty work... Tempest.shk The Tempest (in English) William Shakespeare, aka Graham Nelson Release: 3 Serial No.: 970929 Inform version: 6.14 Library version: 6/7 Competition 1997: 25th place., XYZZY Awards 1997: Best use of medium. You play Ariel in William Shakespeare's comedy The Tempest. The text and descriptions are lifted from the original works, i. e. in old English. Tokyo.shk Downtown Tokyo - Present Day (in English) John Kean dba Digby McWiggle Release: 1 Serial No.: 980930 Inform version: 6.15 Library version: 6/7 1998 Interactive Fiction Competition: 10th Place In this game you actually play two people - one is the real you, sitting in the dark in a movie theatre, and the other is the hero of the film that you are watching. Originally conceived for Adam Cadre's infamous Chicken-Comp of June 1998 (spot the chicken-crossing-the-road). Zazie.shk Zazie - Una lettura interattiva (in Italian) Luca Melchionna Release: 1 Serial No.: 990509 Inform version: 6.21 Library version: 6/9 SD "Zazie", an interactive reading, is a divertissement based on the novel "Zazie dans le mhtro" by Raymond Queneau. The novel itself is a paradox: the said Zazie, a young, outspoken, rather wild girl of fifteen wants to go into the Paris metro for a ride, but she can't: there's a strike going on. In my little tour-de-force she already *is* inside the metro, and the difficult thing is to get out, mainly because of evil elderly perverts, but not only. Vending machines have a role in the game too, as a tribute to to the rule n.167/b of the American Clichhs Society that demands every single piece of IF to contain at least one vending machine, although nobody really knows why. The game is sometimes reported to be buggy and to lack action, other times to be "well-written" and puzzleless, which I take as a compliment, even if it is not always meant as such. - L.M. Zdungeon.shk ZDungeon (in English) Ethan Dicks (after Galley, Blank, et al.) Release: 12 Serial No.: 990623 Inform version: 6.14 Library version: 6/7 Welcome to Zork. Will the Circle be unbroken? ZDungeon is a port to Inform of the original Zork/Dungeon game written in MDL at MIT prior to the founding of Infocom. It comes straight from the original without any diversions through FORTRAN or C. Known Limitations: requires 80 column screen for maximum enjoyment (due to original ASCII art for some of the object descriptions that assume a standard screen width). Wrapping problems aside, it has been played on a palmtop and even on a C-64 (using the V5 engine from, IIRC, Beyond Zork). Zombies.shk Zombies (in English) David Magnus Ledgard [dledgard@hotmail.com] Release: 1 Serial No.: 990524 Inform version: 6.15 Yet another abuse of the Z-machine, based on a game I played on the Commodore PET many years ago and Torbjvrn Anderssons Robots code, which he gave me permission to use. Robots and Zombies are probably based on the same original game. In this version the player receives the same score whether a Zombie is killed while the player is waiting OR moving. Source code available: [if-archive]/games/source/inform/zombies.inf (Quitting this game exits the interpreter.)